March 11, 2011 – EU
- Platform: PC, Xbox 360™, PS3™
- Publisher: Electronic Arts
- Developer: BioWare™
Dragon Age 2 is set for release in North America on March 8 and March 11 in Europe.
Dragon Age 2 is being released simultaneously for PC, Xbox 360 and PlayStation 3.
You do not have to play Dragon Age: Origins to fully experience Dragon Age 2. It is a perfect starting point to enter the series.
Yes. You will be able to engage in romances with certain NPCs in your party and throughout the world.
Dragon Age 2 is set in the Free Marches, with much of the plot focused on the city of Kirkwall, an ancient port city that was once the center of the global slave trade.
Dragon Age 2 takes place sometime after the Blight of Ferelden, as the Darkspawn and other threats emerge to endanger the world again. The story unfolds over the course of a decade as you rise to power and change the world.
Dragon Age 2 is set in the same world as Dragon Age: Origins, and you will cross paths with many of the same individuals and groups that you encountered before.
Yes. If you import your Origins playthroughs, you will experience the consequences of the choices you made previously. However, this is not necessary to fully experience Dragon Age 2.
Your character in Dragon Age 2 will be a legendary figure in the history of Thedas. Not only will you hear people respond to your conversations, but your character will also be be fully-voiced. You will play as a human male or female of any class you wish: Warrior, Mage or Rogue.
Yes. We'll reveal more details over time, but there will be many spells, abilities and specializations to choose from and customize your character to your liking.
The Dragon Age 2 story will be a non-linear framed narrative. You will have unprecedented control over the directions your character goes and the sequence in which the story unfolds.
Dragon Age 2 will feature reactive combat, allowing you to take real-time control of your character in melee, ranged or spell combat. You can pause the game to assign tactical actions to each party member, or take direct control of any individual character while the customizable tactical AI directs the others.